Romain Unternaehrer
Game Programming & Tech Art Student
I develop tools and gameplay in Unity.
Euclidean Space Vertex Shader
Simulation of Euclidean, Elliptic and Hyperbolic spaces on Unity with Vertex shader
Procedural Generation TP
Creation of a procedural map with town and dungeon
SL Toolbox
Unity Production Toolbox
Occult Project
Systemic Cult Simulator Game
Neon Racer
Time trial futurist racing game
Terra Carta
Relaxing Puzzle Game from Creative Week
Light of Ko
Challenging 2D platformer made in 48h for Global Game Jam 2026
Arena 44
Arena shooter game made in one week for Frene Jam 3
Space Orbiter
Space survival game made in one week for Frene Jam 2
Technical Experience
Above the Code
Artistic Training
Before getting into game programming, I completed a year and a half of a Bachelor's degree in 3D Art & Animation.
I am familiar with the rigour of modelling, UVs and visual constraints. This artistic sensibility now allows me to better understand what I am coding.
My goal : Programming
I'm currently in my 1st year of Bachelor's degree in Game Design (Tech & Prog).
My ambition is to design robust and scalable gameplay systems, as well as streamlined software architecture. Drawing on my background in the arts, I focus on creating data-driven systems and ready-to-use tools that seamlessly optimise workflows and bridge the gap between technical implementation and creative vision.
Education
Shaping worlds through art and code
Bachelor Game Design (Tech & Prog)
Bellecour Ecole, Lyon
Retraining in technology. Focus on C# (Unity), code architecture and engine integration.
Bachelor 3D Art & Animation
Bellecour Ecole, Lyon
1.5 years validated. Hard Surface Modelling, UV Mapping, Texturing and Animation Techniques. A technical immersion in the constraints of asset production.
Entertainment Foundation Year
Bellecour Ecole, Lyon
Intensive preparatory year. Learning the fundamentals of art: academic drawing, perspective, colour theory and composition.
Baccalauréat & BIA
Ensemble Scolaire Bellevue Marie Rivier, Alès
Obtained Baccalaureate (Digital Technology and Computer Science, History Geography Geopolitics and Political Science) with honours, and Brevet d'Initiation Aéronautique (BIA) with honours.